Creation of materials |
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The command opens the material editor.
To open the command, go to:
Woodwork Design -> Material Editor
On the left side of the window of material editor, you will find database browser presented in the form of a drop-down tree structure. On the right side, you will find editing window for the active item (item constructor).
The browser tree has two levels:
1. | Material type or color group level. |
2. | Material or color item level. |
All Woodwork for Inventor materials are categorized into the following types:
The last level row contains a group of the available cover appearances in which all colors that can be linked to materials are entered.
The following materials have different colors:
Click here for more information.
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The second level of the tree structure contains items belonging to the expanded group. If you place the cursor on this item on the right side of the window, you will see a constructor of this item. Its form depends on the type of item being created or edited.
Each item has a contextual menu with the help of which items are controlled. It can be opened by right-clicking on it.
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Each material type has a setting editor, which allows editing parameters that are automatically applied when creating new items for the given materials. Once the material has been created, the user can edit the assigned settings for each individual material.
The following settings can be edited:
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The entire Woodwork for Inventor material representation mechanism is based on the Autodesk Inventor material and color libraries. The Woodwork for Inventor add-on is provided along with its database (W4INV Material Library) which is an Autodesk Inventor Asset type database. In addition to this, Woodwork for Inventor has its own database which contains items about Woodwork for Inventor material properties. In addition, each fill material is linked to Autodesk Inventor Asset Material, whereas a cover material is linked to Autodesk Inventor Asset Appearance. The user can create his own libraries of Autodesk Inventor materials/colors and use them in creating items in his Woodwork for Inventor database.
To use your own Autodesk Inventor material data base, you have to register this base in the project file (click here for more information). Then a readily available data base created by the user will appear in the Woodwork for Inventor material data base selector (see dialog description) the items of which can be used when defining a material or color.
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The multilayer board constructor differs from a regular fill material constructor because this material consists of other materials. In the Multilayer Board Content table, you can construct the composition of a multilayer board.
When creating a multilayer board, the following rules are to be observed:
If the above rules are not observed, Woodwork for Inventor will not allow the entry of such materials or such material changes.
Each item has a contextual menu:
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If you have entered several thickness values, you can select a desired value in the material assignment dialog.
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